Replay
  • HumanHawK
    1. Archmage, level 3
  • HumanKOOKER
    1. Archmage, level 3
vs
Game length
00:06:05
Patch
1.36
Downloads
63
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 8, 2023 by kover2177
Game breakdown

HawK (HawK#2797)

287 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant14
  • Footman6
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1

Items

  • Circlet of Nobility1

Control groups

Group 1234578
Set 29 10 3 8 1 4 1
Used 240 157 127 141 108 17 32
Actions by type
Right clicks
452
Selections
225
Control group selections
822
Control groups set
56
Build and train orders
51
Abilities
20
Basic commands
71
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

KOOKER (Uueenn#2310)

173 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant17
  • Footman7

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Defend

Control groups

Group 123456
Set 16 2 2 1 2 2
Used 105 7 18 72 104 73
Actions by type
Right clicks
360
Selections
145
Control group selections
379
Control groups set
25
Build and train orders
52
Abilities
3
Basic commands
39
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,041 1:31 2,083 3:02 3,124 4:33 4,165 6:05
Army1,445
Economy1,435
Production340
Technology390
Support555
Human
3,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,041 1:31 2,083 3:02 3,124 4:33 4,165 6:05
Army945
Economy1,660
Production520
Technology220
Support510
6:05 / 6:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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