Replay
  • UndeadINSUPERABLE
    1. Lich, level 4
    2. Death Knight, level 3
  • UndeadSheik
    1. Lich, level 4
    2. Death Knight, level 2
    3. Dark Ranger, level 2
vs
Game length
00:16:44
Patch
1.36
Downloads
39
Eversong
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 2, 2023 by kover2177
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

241 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3

Units

  • Acolyte23
  • Crypt Fiend14
  • Ghoul10
  • Obsidian Statue5

Buildings

  • Ziggurat6
  • Crypt2
  • Nerubian Tower2
  • Black Citadel2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Creature Attack
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 123456
Set 86 6 3 3 1 1
Used 586 42 258 139 155 129
Actions by type
Right clicks
1478
Selections
716
Control group selections
1309
Control groups set
100
Build and train orders
223
Abilities
45
Basic commands
124
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sheik (sheik#2417)

297 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 2
  • Dark RangerLevel 2

Units

  • Ghoul16
  • Acolyte11
  • Crypt Fiend11
  • Obsidian Statue3

Buildings

  • Crypt6
  • Ziggurat5
  • Nerubian Tower3
  • Altar of Darkness2
  • Tomb of Relics2
  • Black Citadel2
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Creature AttackLevel 2
  • Creature CarapaceLevel 3
  • Web
  • Destroyer Form
  • Burrow

Items

  • Rod of Necromancy5
  • Circlet of Nobility2
  • Potion of Invisibility2
  • Potion of Healing2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Mana1
  • Orb of Corruption1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 119 2 7 16 6 3 5
Used 699 116 469 165 44 10 27
Actions by type
Right clicks
1796
Selections
999
Control group selections
1530
Control groups set
158
Build and train orders
158
Abilities
61
Basic commands
209
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
12,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,651 4:11 7,303 8:22 10,954 12:33 14,605 16:44
Army5,210
Economy1,725
Production720
Technology1,390
Support3,195
Undead
14,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,651 4:11 7,303 8:22 10,954 12:33 14,605 16:44
Army4,885
Economy1,050
Production1,775
Technology1,570
Support5,325
16:44 / 16:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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