Replay
  • Night ElfReseT
    1. Demon Hunter, level 1
vs
Game length
00:05:27
Patch
1.36
Downloads
30
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 2, 2023 by kover2177
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

238 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul13
  • Acolyte4

Buildings

  • Ziggurat4
  • Necropolis3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 12456
Set 26 6 1 2 1
Used 71 6 135 124 163
Actions by type
Right clicks
476
Selections
183
Control group selections
499
Control groups set
36
Build and train orders
34
Abilities
8
Basic commands
29
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ReseT (ReseT#11606)

236 APM

Heroes

  • Demon HunterLevel 1

Units

  • Wisp17
  • Archer3

Buildings

  • Ancient of War5
  • Moon Well4
  • Ancient Protector4
  • Altar of Elders1
  • Ancient of Wonders1
  • Hunter's Hall1

Control groups

Group 123456
Set 2 2 5 2 1 2
Used 58 72 14 149 166 103
Actions by type
Right clicks
479
Selections
122
Control group selections
562
Control groups set
14
Build and train orders
38
Abilities
21
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
4,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,018 1:21 2,035 2:43 3,053 4:05 4,070 5:27
Army1,560
Economy975
Production380
Technology100
Support1,055
Nightelf
3,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,018 1:21 2,035 2:43 3,053 4:05 4,070 5:27
Army390
Economy1,020
Production930
Technology0
Support1,560
5:27 / 5:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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