Replay
  • OrcFVB
    1. Far Seer, level 1
    2. Naga Sea Witch, level 1
  • Night ElfReseT
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:06:11
Patch
1.36
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 2, 2023 by kover2177
Game breakdown

FVB (FVB#1736)

203 APM

Heroes

  • Far SeerLevel 1
  • Naga Sea WitchLevel 1

Units

  • Peon7
  • Grunt4

Buildings

  • Orc Burrow2
  • Watch Tower2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1

Items

  • Scroll of Speed2
  • Dust of Appearance1
  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 1345
Set 5 1 1 1
Used 48 187 202 236
Actions by type
Right clicks
362
Selections
121
Control group selections
673
Control groups set
8
Build and train orders
29
Abilities
5
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ReseT (ReseT#11606)

207 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer8

Buildings

  • Moon Well4
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1

Upgrades

  • Improved BowsLevel 2

Items

  • Boots of Speed1

Control groups

Group 123456
Set 1 7 7 1 1 1
Used 61 75 18 148 151 102
Actions by type
Right clicks
496
Selections
120
Control group selections
555
Control groups set
18
Build and train orders
52
Abilities
10
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
3,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 945 1:32 1,890 3:05 2,835 4:38 3,780 6:11
Army800
Economy525
Production360
Technology315
Support1,260
NightelfData incomplete
3,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 945 1:32 1,890 3:05 2,835 4:38 3,780 6:11
Army1,040
Economy660
Production330
Technology690
Support1,060

Partial spend: actions with unknown prices are excluded.

6:11 / 6:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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