Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadInSaNe
    1. Lich, level 4
    2. Death Knight, level 2
    3. Pit Lord, level 1
vs
Game length
00:14:43
Patch
1.36
Downloads
44
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 26, 2023 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

212 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Footman17
  • Flying Machine10
  • Peasant8
  • Gryphon Rider3
  • Knight2

Buildings

  • Farm10
  • Arcane Tower7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Animal War Training
  • SwordsLevel 2
  • Storm HammersLevel 2
  • Flak CannonsLevel 2
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 129 28 40 7 2 2
Used 355 164 196 159 372 46
Actions by type
Right clicks
729
Selections
408
Control group selections
1292
Control groups set
208
Build and train orders
125
Abilities
34
Basic commands
253
Item uses
9
Subgroup switches
0
Units removed from queue
1
Escape presses
0

InSaNe (InSaNe#12987)

188 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 2
  • Pit LordLevel 1

Units

  • Ghoul9
  • Acolyte5
  • Crypt Fiend4
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • WebLevel 2
  • Destroyer FormLevel 2
  • Creature AttackLevel 2

Items

  • Rod of Necromancy3
  • Orb of Corruption2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 105 9 8 8 3
Used 77 14 148 153 58
Actions by type
Right clicks
1110
Selections
560
Control group selections
450
Control groups set
133
Build and train orders
117
Abilities
41
Basic commands
294
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

HumanData incomplete
9,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,474 3:40 4,948 7:21 7,421 11:02 9,895 14:43
Army4,625
Economy600
Production620
Technology1,480
Support2,570

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
7,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,474 3:40 4,948 7:21 7,421 11:02 9,895 14:43
Army2,540
Economy375
Production700
Technology970
Support3,095

Partial spend: actions with unknown prices are excluded.

14:43 / 14:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays