Replay
  • Night ElfKaho
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 4
  • UndeadHappy
    1. Death Knight, level 5
    2. Naga Sea Witch, level 4
    3. Lich, level 4
vs
Game length
00:31:13
Patch
1.36
Downloads
131
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 25, 2023 by x3-DemoN
Game breakdown

Kaho (KAHO#31819)

259 APM

Heroes

  • Demon HunterLevel 6
  • Naga Sea WitchLevel 4

Units

  • Wisp15
  • Dryad12
  • Druid of the Claw11
  • Druid of the Talon7
  • Archer4
  • Faerie Dragon3
  • Mountain Giant2

Buildings

  • Moon Well12
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Ultravision
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Strength of the Wild
  • Hardened Skin
  • Druid of the Talon TrainingLevel 2
  • Resistant Skin

Items

  • Circlet of Nobility1
  • Ring of Protection +41
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Healing1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 123456
Set 50 26 9 5 1 1
Used 824 754 88 229 117 131
Actions by type
Right clicks
3929
Selections
1865
Control group selections
2143
Control groups set
92
Build and train orders
190
Abilities
119
Basic commands
32
Item uses
18
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Happy (Happy#2384)

303 APM

Heroes

  • Death KnightLevel 5
  • Naga Sea WitchLevel 4
  • LichLevel 4

Units

  • Ghoul14
  • Banshee10
  • Crypt Fiend9
  • Acolyte8
  • Obsidian Statue7
  • Abomination2

Buildings

  • Ziggurat11
  • Sacrificial Pit3
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Creature AttackLevel 4
  • Banshee TrainingLevel 2
  • Creature CarapaceLevel 2
  • Web
  • Burrow

Items

  • Circlet of Nobility9
  • Potion of Lesser Invulnerability9
  • Scroll of Healing3
  • Gloves of Haste2
  • Rod of Necromancy1
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Corruption1
  • Claws of Attack +61
  • Mantle of Intelligence +31
  • Robe of the Magi +61
  • Staff of Teleportation1

Control groups

Group 12345
Set 56 53 1 16 24
Used 1451 921 183 420 351
Group 67890
Set 30 8 2 6 6
Used 9 1 3 7 0
Actions by type
Right clicks
2424
Selections
2298
Control group selections
3346
Control groups set
202
Build and train orders
312
Abilities
159
Basic commands
1032
Item uses
33
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
15,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,660 8:02 9,320 16:05 13,980 24:08 18,640 32:11
Army7,175
Economy1,240
Production970
Technology1,220
Support4,945

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
18,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,660 8:02 9,320 16:05 13,980 24:08 18,640 32:11
Army7,045
Economy600
Production1,055
Technology1,245
Support8,695

Partial spend: actions with unknown prices are excluded.

32:11 / 32:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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