Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
  • Night ElfScrewin
    1. Beastmaster, level 4
vs
Game length
00:10:55
Patch
1.36
Downloads
39
Shallow Grave
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 19, 2023 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

207 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant14
  • Footman10
  • Rifleman5
  • Priest3

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123456
Set 74 8 33 8 2 1
Used 218 68 178 147 367 28
Actions by type
Right clicks
452
Selections
292
Control group selections
1006
Control groups set
126
Build and train orders
110
Abilities
16
Basic commands
206
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Screwin (Screwin#1463)

76 APM

Heroes

  • BeastmasterLevel 4

Units

  • Archer14
  • Wisp10
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Ancient Protector1

Upgrades

  • Improved Bows
  • Nature's Blessing
  • Ultravision

Control groups

Group 123790
Set 26 1 1 2 1 1
Used 131 8 38 4 0 0
Actions by type
Right clicks
274
Selections
187
Control group selections
181
Control groups set
32
Build and train orders
56
Abilities
1
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,694 2:43 3,388 5:27 5,081 8:11 6,775 10:55
Army2,780
Economy1,050
Production490
Technology465
Support1,990
Nightelf
5,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,694 2:43 3,388 5:27 5,081 8:11 6,775 10:55
Army2,195
Economy940
Production480
Technology570
Support1,155
10:55 / 10:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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