Replay
  • UndeadEer0
    1. Death Knight, level 12
    2. Lich, level 5
    3. Dark Ranger, level 7
  • OrcHitman
    1. Blademaster, level 6
    2. Shadow Hunter, level 6
    3. Tauren Chieftain, level 5
vs
Game length
00:31:04
Patch
1.36
Downloads
75
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 16, 2023 by Stowka
Game breakdown

Eer0 (orange#14823)

320 APM

Heroes

  • Death KnightLevel 12
  • LichLevel 5
  • Dark RangerLevel 7

Units

  • Crypt Fiend33
  • Banshee15
  • Obsidian Statue13
  • Ghoul12
  • Acolyte9

Buildings

  • Ziggurat8
  • Crypt6
  • Altar of Darkness3
  • Nerubian Tower3
  • Halls of the Dead2
  • Tomb of Relics1
  • Necropolis1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Creature AttackLevel 3
  • Ghoul Frenzy
  • Destroyer Form
  • Burrow
  • WebLevel 2
  • Creature Carapace

Items

  • Rod of Necromancy5
  • Scroll of Town Portal4
  • Circlet of Nobility2
  • Potion of Mana2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 90 55 6 11 11
Used 1160 1060 306 199 58
Actions by type
Right clicks
3445
Selections
2245
Control group selections
2783
Control groups set
173
Build and train orders
329
Abilities
184
Basic commands
671
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hitman (Ethereal#1992)

203 APM

Heroes

  • BlademasterLevel 6
  • Shadow HunterLevel 6
  • Tauren ChieftainLevel 5

Units

  • Troll Headhunter/Berserker28
  • Kodo Beast19
  • Peon12
  • Wind Rider7
  • Grunt5
  • Troll Headhunter/Berserker5
  • Raider4
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Orc Burrow7
  • Voodoo Lounge4
  • Stronghold3
  • Barracks2
  • Beastiary2
  • Watch Tower2
  • Great Hall2
  • Altar of Storms1
  • Fortress1
  • War Mill1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • War Drums Damage Increase
  • Ranged WeaponsLevel 3
  • Berserker Upgrade
  • ArmorLevel 3
  • Envenomed Spears
  • Troll Regeneration
  • Ensnare

Items

  • Lesser Clarity Potion18
  • Potion of Mana11
  • Healing Salve9
  • Scroll of Speed6
  • Potion of Lesser Invulnerability5
  • Dust of Appearance4
  • Scroll of Town Portal3
  • Scroll of Healing3
  • Tiny Great Hall2
  • Orb of Lightning1

Control groups

Group 123456
Set 86 8 4 6 2 2
Used 561 266 570 224 0 0
Actions by type
Right clicks
1843
Selections
1383
Control group selections
1621
Control groups set
108
Build and train orders
404
Abilities
149
Basic commands
677
Item uses
28
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

UndeadData incomplete
23,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,303 7:46 14,605 15:32 21,908 23:18 29,210 31:04
Army13,460
Economy900
Production2,035
Technology1,665
Support5,795

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
29,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,303 7:46 14,605 15:32 21,908 23:18 29,210 31:04
Army13,495
Economy1,670
Production830
Technology1,820
Support11,395

Partial spend: actions with unknown prices are excluded.

31:04 / 31:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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