Replay
  • Night ElfFredAleixo
    1. Priestess of the Moon, level 4
  • Night ElfJoLlin
    1. Demon Hunter, level 3
    2. Beastmaster, level 6
vs
Game length
00:14:25
Patch
1.35
Downloads
41
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Apr 29, 2023 by kover2177
Game breakdown

FredAleixo (DogDays#11682)

211 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp26
  • Huntress13
  • Glaive Thrower3
  • Goblin Zeppelin2
  • Archer1

Buildings

  • Moon Well9
  • Ancient Protector5
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Sentinel

Items

  • Scroll of Protection2
  • Scroll of Healing1

Control groups

Group 1234
Set 219 56 6 10
Used 286 128 139 160
Actions by type
Right clicks
1242
Selections
370
Control group selections
713
Control groups set
291
Build and train orders
81
Abilities
36
Basic commands
227
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
11

JoLlin (jolin#31419)

194 APM

Heroes

  • Demon HunterLevel 3
  • BeastmasterLevel 6

Units

  • Wisp30
  • Archer8
  • Druid of the Claw7
  • Dryad5
  • Huntress2

Buildings

  • Moon Well5
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient Protector1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 3

Control groups

Group 1234
Set 73 28 23 1
Used 231 144 170 127
Actions by type
Right clicks
978
Selections
522
Control group selections
672
Control groups set
125
Build and train orders
116
Abilities
36
Basic commands
295
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
9,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,364 3:36 4,728 7:12 7,091 10:48 9,455 14:25
Army3,775
Economy1,560
Production480
Technology100
Support3,235
NightelfData incomplete
9,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,364 3:36 4,728 7:12 7,091 10:48 9,455 14:25
Army3,940
Economy1,800
Production790
Technology1,300
Support1,625

Partial spend: actions with unknown prices are excluded.

14:25 / 14:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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