Replay
  • Night ElfHastur
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:13
Patch
1.35
Downloads
53
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Apr 29, 2023 by kover2177
Game breakdown

Link (German player) (Link#23559)

151 APM

Heroes

  • Demon HunterLevel 3
  • Priestess of the MoonLevel 1

Units

  • Wisp13
  • Archer10
  • Druid of the Talon1

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Ancient of Wind1

Upgrades

  • Improved Bows

Items

  • Boots of Speed1

Control groups

Group 123
Set 36 4 4
Used 196 73 77
Actions by type
Right clicks
453
Selections
105
Control group selections
346
Control groups set
44
Build and train orders
48
Abilities
4
Basic commands
30
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Hastur (Hastur#21202)

178 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer5

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw Training

Control groups

Group 12345
Set 47 10 9 2 2
Used 71 50 104 66 78
Actions by type
Right clicks
555
Selections
169
Control group selections
369
Control groups set
70
Build and train orders
29
Abilities
11
Basic commands
9
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,031 1:48 2,063 3:36 3,094 5:24 4,125 7:13
Army1,435
Economy780
Production480
Technology370
Support1,060
Nightelf
3,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,031 1:48 2,063 3:36 3,094 5:24 4,125 7:13
Army650
Economy660
Production665
Technology650
Support1,345
7:13 / 7:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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