Replay
  • UndeadHappy
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 1
  • UndeadDeNNiS
    1. Death Knight, level 3
    2. Lich, level 1
    3. Dark Ranger, level 2
vs
Game length
00:10:14
Patch
1.35
Downloads
44
Northern Isles
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Apr 21, 2023 by kover2177
Game breakdown

Happy (Happy#2384)

329 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 1

Units

  • Ghoul9
  • Acolyte3
  • Crypt Fiend2
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer FormLevel 2

Items

  • Rod of Necromancy3
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 12345
Set 47 46 2 20 23
Used 461 310 37 238 190
Group 6790
Set 29 3 2 2
Used 12 0 1 0
Actions by type
Right clicks
880
Selections
700
Control group selections
1249
Control groups set
174
Build and train orders
75
Abilities
43
Basic commands
186
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

DeNNiS (DeNNiS#24830)

212 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 1
  • Dark RangerLevel 2

Units

  • Crypt Fiend7
  • Acolyte4
  • Ghoul4
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Tomb of Relics2
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 1234
Set 102 2 4 4
Used 395 296 75 21
Actions by type
Right clicks
870
Selections
243
Control group selections
787
Control groups set
112
Build and train orders
57
Abilities
15
Basic commands
36
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
5,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,506 2:33 3,013 5:07 4,519 7:40 6,025 10:14
Army1,910
Economy225
Production520
Technology820
Support2,495

Partial spend: actions with unknown prices are excluded.

Undead
6,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,506 2:33 3,013 5:07 4,519 7:40 6,025 10:14
Army2,185
Economy300
Production520
Technology820
Support2,200
10:14 / 10:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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