Replay
  • OrcHitman
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
  • OrcZaeThrix
    1. Far Seer, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:07:14
Patch
1.35
Downloads
35
Last Refuge 1.5
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Apr 14, 2023 by kover2177
Game breakdown

Hitman (Potholderz#11253)

285 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 1

Units

  • Peon8
  • Grunt8
  • Shaman1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Berserker Strength

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Circlet of Nobility2

Control groups

Group 123456
Set 16 3 2 4 3 2
Used 34 83 531 436 10 0
Actions by type
Right clicks
352
Selections
183
Control group selections
1094
Control groups set
30
Build and train orders
122
Abilities
12
Basic commands
95
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ZaeThrix (ZaeThrix#3596)

167 APM

Heroes

  • Far SeerLevel 2
  • Shadow HunterLevel 1

Units

  • Peon12
  • Troll Headhunter/Berserker7
  • Grunt5

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • Stronghold2
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed1

Control groups

Group 145678
Set 17 4 1 3 2 1
Used 93 13 0 4 1 3
Actions by type
Right clicks
388
Selections
170
Control group selections
114
Control groups set
28
Build and train orders
77
Abilities
28
Basic commands
273
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
5,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,466 1:48 2,933 3:37 4,399 5:25 5,865 7:14
Army1,730
Economy600
Production690
Technology365
Support1,870
Orc
5,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,466 1:48 2,933 3:37 4,399 5:25 5,865 7:14
Army1,945
Economy900
Production685
Technology630
Support1,705
7:14 / 7:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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