Replay
  • HumanTekko
    1. Archmage, level 3
  • HumanJTZ
    1. Archmage, level 4
vs
Game length
00:09:39
Patch
1.35
Downloads
26
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Apr 7, 2023 by kover2177
Game breakdown

Tekko (Tekko1012#2394)

178 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant24
  • Footman15

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1

Upgrades

  • Lumber Harvesting

Items

  • Boots of Speed2

Control groups

Group 123
Set 137 20 20
Used 193 55 23
Actions by type
Right clicks
545
Selections
288
Control group selections
271
Control groups set
177
Build and train orders
78
Abilities
1
Basic commands
102
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JTZ (JTZ#11485)

214 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant24
  • Footman12

Buildings

  • Arcane Tower6
  • Farm5
  • Scout Tower4
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • DefendLevel 2
  • Lumber Harvesting

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1235
Set 108 7 19 11
Used 125 6 15 61
Group 6790
Set 1 1 1 1
Used 40 204 118 113
Actions by type
Right clicks
578
Selections
225
Control group selections
682
Control groups set
149
Build and train orders
98
Abilities
6
Basic commands
27
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,740 2:24 3,480 4:49 5,220 7:14 6,960 9:39
Army2,025
Economy2,185
Production340
Technology530
Support1,630
HumanData incomplete
6,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,740 2:24 3,480 4:49 5,220 7:14 6,960 9:39
Army1,620
Economy2,185
Production340
Technology1,210
Support1,605

Partial spend: actions with unknown prices are excluded.

9:39 / 9:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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