Replay
  • UndeadLucifer
    1. Lich, level 5
    2. Death Knight, level 4
  • HumanDazzle
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 1
vs
Game length
00:18:21
Patch
1.35
Downloads
41
Concealed Hill
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 31, 2023 by kover2177
Game breakdown

Lucifer (LuChaeL#3162)

295 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 4

Units

  • Ghoul12
  • Abomination7
  • Obsidian Statue5
  • Acolyte3
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Unholy Strength
  • Unholy Armor

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12456
Set 134 36 3 3 1
Used 465 273 416 245 283
Actions by type
Right clicks
1625
Selections
647
Control group selections
1682
Control groups set
177
Build and train orders
91
Abilities
66
Basic commands
230
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Dazzle (Dazzle#11442)

170 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Footman15
  • Peasant12
  • Rifleman10
  • Priest2
  • Sorceress1

Buildings

  • Farm6
  • Arcane Tower2
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2

Items

  • Scroll of Regeneration3
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 123456
Set 50 24 8 5 4 8
Used 365 246 24 27 0 0
Actions by type
Right clicks
978
Selections
472
Control group selections
662
Control groups set
99
Build and train orders
139
Abilities
36
Basic commands
211
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
8,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,303 4:35 4,605 9:10 6,908 13:45 9,210 18:21
Army4,335
Economy225
Production660
Technology1,120
Support2,320
Human
9,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,303 4:35 4,605 9:10 6,908 13:45 9,210 18:21
Army4,500
Economy900
Production490
Technology1,175
Support2,145
18:21 / 18:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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