Replay
  • OrcKaef3r
    1. Far Seer, level 2
    2. Dark Ranger, level 1
vs
Game length
00:07:49
Patch
1.35
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 24, 2023 by x3-DemoN
Game breakdown

JohnnyCage (JohnnyCage#21215)

304 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant25
  • Footman9
  • Forest Troll Shadow Priest1

Buildings

  • Farm5
  • Altar of Kings3
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2

Control groups

Group 12345
Set 36 1 1 3 10
Used 318 176 309 44 35
Group 6789
Set 2 2 1 2
Used 10 0 0 0
Actions by type
Right clicks
542
Selections
497
Control group selections
892
Control groups set
58
Build and train orders
102
Abilities
22
Basic commands
163
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kaef3r (Kaef3r#2149)

123 APM

Heroes

  • Far SeerLevel 2
  • Dark RangerLevel 1

Units

  • Troll Headhunter/Berserker13
  • Peon8

Buildings

  • Watch Tower6
  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1

Upgrades

  • Spiked Barricades

Control groups

Group 1345670
Set 7 1 1 3 1 3 5
Used 21 6 21 14 7 6 4
Actions by type
Right clicks
515
Selections
242
Control group selections
79
Control groups set
21
Build and train orders
39
Abilities
0
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
5,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,470 1:57 2,940 3:54 4,410 5:51 5,880 7:49
Army1,410
Economy2,260
Production700
Technology460
Support1,050
Orc
4,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,470 1:57 2,940 3:54 4,410 5:51 5,880 7:49
Army1,755
Economy600
Production360
Technology315
Support1,370
7:49 / 7:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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