Replay
  • UndeadFormalUnreal
    1. Death Knight, level 4
    2. Lich, level 3
    3. Naga Sea Witch, level 1
  • Night ElfFpXy
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 4
vs
Game length
00:12:15
Patch
1.35
Downloads
73
Last Refuge 1.5
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 19, 2023 by Stowka
Game breakdown

FormalUnreal (formaluNreal#2843)

257 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Naga Sea WitchLevel 1

Units

  • Ghoul7
  • Crypt Fiend6
  • Acolyte3
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 12345
Set 42 6 6 2 1
Used 298 320 168 166 71
Actions by type
Right clicks
1355
Selections
445
Control group selections
1023
Control groups set
57
Build and train orders
59
Abilities
28
Basic commands
139
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

FpXy (KennyPOWERS#11296)

273 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 4

Units

  • Wisp17
  • Archer7
  • Faerie Dragon6
  • Hippogryph5
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Items

  • Potion of Healing3
  • Staff of Teleportation2
  • Lesser Clarity Potion2
  • Moonstone1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 16 12 1 11 3 2
Used 85 127 5 20 63 58
Actions by type
Right clicks
2048
Selections
516
Control group selections
358
Control groups set
45
Build and train orders
76
Abilities
61
Basic commands
182
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
6,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,156 3:03 4,313 6:07 6,469 9:11 8,625 12:15
Army2,730
Economy225
Production520
Technology1,070
Support1,845
Nightelf
8,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,156 3:03 4,313 6:07 6,469 9:11 8,625 12:15
Army2,885
Economy2,040
Production630
Technology320
Support2,750
12:15 / 12:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays