Replay
  • HumanRahvin
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 3
  • UndeadFormalUnreal
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 4
vs
Game length
00:23:40
Patch
1.35
Downloads
55
Northern Isles
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 19, 2023 by Stowka
Game breakdown

Rahvin (Rahvin#21552)

224 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant28
  • Footman12
  • Knight9
  • Flying Machine7
  • Spell Breaker5
  • Mortar Team4

Buildings

  • Farm13
  • Scout Tower6
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Guard Tower2
  • Castle2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber Harvesting
  • Flak Cannons
  • Fragmentation Shards
  • Animal War Training
  • SwordsLevel 3
  • GunpowderLevel 2
  • Flying Machine Bombs
  • Flare

Items

  • Potion of Healing5
  • Scroll of Regeneration4
  • Staff of Sanctuary3
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 283 64 53 6 5
Used 599 291 239 108 178
Actions by type
Right clicks
1911
Selections
959
Control group selections
1415
Control groups set
411
Build and train orders
215
Abilities
60
Basic commands
205
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
8

FormalUnreal (formaluNreal#2843)

269 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Dark RangerLevel 4

Units

  • Acolyte9
  • Crypt Fiend7
  • Obsidian Statue7
  • Banshee7
  • Abomination3
  • Ghoul2

Buildings

  • Ziggurat8
  • Halls of the Dead2
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Web
  • Banshee TrainingLevel 2
  • Creature Attack
  • Disease Cloud
  • Unholy Strength

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Claws of Attack +61
  • Alleria's Flute of Accuracy1

Control groups

Group 12345
Set 59 18 8 2 3
Used 815 810 189 180 78
Actions by type
Right clicks
2437
Selections
873
Control group selections
2072
Control groups set
90
Build and train orders
148
Abilities
133
Basic commands
514
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
17,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,340 5:55 8,680 11:50 13,020 17:45 17,360 23:40
Army6,320
Economy2,485
Production930
Technology1,865
Support5,760
Undead
11,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,340 5:55 8,680 11:50 13,020 17:45 17,360 23:40
Army4,950
Economy900
Production830
Technology1,390
Support3,670
23:40 / 23:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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