Replay
  • UndeadEmber
    1. Lich, level 5
    2. Death Knight, level 3
    3. Dark Ranger, level 2
  • HumanRahvin
    1. Archmage, level 4
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:15:28
Patch
1.35
Downloads
50
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 19, 2023 by Stowka
Game breakdown

Ember (Ember#21963)

266 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Acolyte13
  • Ghoul11
  • Crypt Fiend7
  • Obsidian Statue3
  • Abomination1

Buildings

  • Ziggurat6
  • Crypt3
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 123457
Set 93 4 8 9 7 1
Used 395 130 320 234 251 211
Actions by type
Right clicks
1215
Selections
456
Control group selections
1541
Control groups set
122
Build and train orders
128
Abilities
56
Basic commands
409
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Rahvin (Rahvin#21552)

232 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Footman20
  • Peasant19
  • Flying Machine5
  • Knight5
  • Forest Troll Shadow Priest3

Buildings

  • Farm10
  • Barracks4
  • Scout Tower4
  • Workshop3
  • Keep2
  • Guard Tower2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • SwordsLevel 2
  • Flak CannonsLevel 2
  • Gunpowder
  • Animal War Training

Items

  • Potion of Healing4
  • Lesser Clarity Potion3
  • Scroll of Regeneration3
  • Scroll of Town Portal2
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 230 44 38 4 5
Used 260 197 84 91 188
Actions by type
Right clicks
1242
Selections
714
Control group selections
820
Control groups set
321
Build and train orders
150
Abilities
30
Basic commands
132
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
10,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,375 3:52 6,750 7:44 10,125 11:36 13,500 15:28
Army3,665
Economy1,200
Production1,060
Technology1,170
Support3,245
HumanData incomplete
13,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,375 3:52 6,750 7:44 10,125 11:36 13,500 15:28
Army5,010
Economy1,810
Production1,240
Technology1,395
Support4,045

Partial spend: actions with unknown prices are excluded.

15:28 / 15:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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