Replay
  • UndeadBiko
    1. Lich, level 5
  • HumanRingelnet
    1. Mountain King, level 3
vs
Game length
00:09:43
Patch
1.35
Downloads
36
Shallow Grave
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 17, 2023 by kover2177
Game breakdown

Biko (Cucaracha#21207)

276 APM

Heroes

  • LichLevel 5

Units

  • Ghoul14
  • Gargoyle7
  • Acolyte4
  • Forest Troll Shadow Priest2

Buildings

  • Ziggurat4
  • Crypt3
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy2
  • Potion of Healing1

Control groups

Group 12345
Set 35 19 5 4 10
Used 112 119 190 163 336
Actions by type
Right clicks
1133
Selections
378
Control group selections
920
Control groups set
73
Build and train orders
62
Abilities
18
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ringelnet (ringelnet#21201)

175 APM

Heroes

  • Mountain KingLevel 3

Units

  • Footman22
  • Peasant16
  • Rifleman4
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Scout Tower8
  • Farm5
  • Arcane Tower5
  • Guard Tower4
  • Barracks3
  • Keep2
  • Altar of Kings1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 12456
Set 19 5 1 1 2
Used 194 12 225 196 183
Actions by type
Right clicks
486
Selections
225
Control group selections
810
Control groups set
28
Build and train orders
82
Abilities
15
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
6,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,201 2:25 4,403 4:51 6,604 7:17 8,805 9:43
Army3,295
Economy300
Production780
Technology320
Support1,545
Human
8,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,201 2:25 4,403 4:51 6,604 7:17 8,805 9:43
Army4,425
Economy1,200
Production660
Technology1,270
Support1,250
9:43 / 9:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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