Replay
  • HumanHappy
    1. Archmage, level 4
    2. Paladin, level 3
  • Night ElfHunter
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 2
vs
Game length
00:09:58
Patch
1.35
Downloads
56
Springtime 1.3
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 3, 2023 by kover2177
Game breakdown

Happy (Happy#2384)

328 APM

Heroes

  • ArchmageLevel 4
  • PaladinLevel 3

Units

  • Peasant8
  • Footman8
  • Rifleman6
  • Priest5

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest Training

Items

  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 12345
Set 40 25 1 7 41
Used 465 241 59 259 171
Group 67890
Set 49 5 1 5 6
Used 1 0 0 1 0
Actions by type
Right clicks
706
Selections
712
Control group selections
1197
Control groups set
180
Build and train orders
78
Abilities
21
Basic commands
327
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hunter (SimplyHunteR#1579)

318 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 2

Units

  • Wisp17
  • Archer6
  • Druid of the Claw4
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 3
  • Improved BowsLevel 2

Items

  • Moonstone2
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 1234
Set 46 3 3 1
Used 445 95 314 351
Actions by type
Right clicks
927
Selections
584
Control group selections
1205
Control groups set
53
Build and train orders
62
Abilities
36
Basic commands
262
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,638 2:29 3,275 4:59 4,913 7:28 6,550 9:58
Army2,985
Economy600
Production490
Technology605
Support1,850
NightelfData incomplete
6,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,638 2:29 3,275 4:59 4,913 7:28 6,550 9:58
Army1,945
Economy1,020
Production820
Technology750
Support2,015

Partial spend: actions with unknown prices are excluded.

9:58 / 9:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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