Replay
  • HumanTGW
    1. Archmage, level 6
    2. Pandaren Brewmaster, level 6
  • HumanAnima
    1. Archmage, level 6
    2. Mountain King, level 4
vs
Game length
00:36:41
Patch
1.26
Downloads
73
Terenas Stand
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

TGW (THEGREATWALL)

176 APM

Heroes

  • ArchmageLevel 7
  • Pandaren BrewmasterLevel 6

Units

  • Peasant25
  • Goblin Zeppelin14
  • Spell Breaker10
  • Footman8
  • Priest6
  • Goblin Shredder2
  • Sorceress2
  • Forest Troll Shadow Priest1

Buildings

  • Farm12
  • Scout Tower5
  • Arcane Tower3
  • Keep2
  • Arcane Sanctum2
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • Magic Sentry
  • Swords
  • Plating

Items

  • Scroll of Town Portal4
  • Staff of Teleportation2
  • Potion of Lesser Invulnerability2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 12345
Set 477 112 73 32 3
Used 604 197 83 36 52
Group 6789
Set 1 1 2 1
Used 10 174 198 80
Actions by type
Right clicks
1935
Selections
1324
Control group selections
1434
Control groups set
702
Build and train orders
170
Abilities
249
Basic commands
543
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Anima (Anima.)

169 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4

Units

  • Peasant36
  • Footman10
  • Spell Breaker7
  • Priest5
  • Forest Troll Shadow Priest4
  • Forest Troll Berserker4
  • Goblin Zeppelin2
  • Mud Golem1

Buildings

  • Farm10
  • Scout Tower7
  • Arcane Tower6
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • Swords
  • Plating

Items

  • Scroll of Regeneration8
  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 90 34 12 2 1 1
Used 580 290 100 169 155 197
Actions by type
Right clicks
2351
Selections
1437
Control group selections
1491
Control groups set
140
Build and train orders
290
Abilities
153
Basic commands
252
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
17,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,316 9:10 8,633 18:20 12,949 27:30 17,265 36:41
Army8,655
Economy2,645
Production640
Technology900
Support4,425
Human
13,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,316 9:10 8,633 18:20 12,949 27:30 17,265 36:41
Army5,915
Economy3,085
Production820
Technology740
Support3,045
36:41 / 36:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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