Replay
  • HumanChanger
    1. Firelord, level 7
  • HumanInspired
    1. Archmage, level 6
    2. Pandaren Brewmaster, level 5
vs
Game length
00:21:39
Patch
1.35
Downloads
92
Last Refuge 1.5
Download map
Highlight
Silver highlight
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Mar 1, 2023 by x3-DemoN
Game breakdown

Changer (Changer#21493)

146 APM

Heroes

  • FirelordLevel 7

Units

  • Peasant21
  • Footman14
  • Forest Troll Shadow Priest7
  • Forest Troll Berserker4
  • Ogre Mauler4
  • Gryphon Rider4

Buildings

  • Scout Tower16
  • Farm12
  • Guard Tower6
  • Arcane Tower5
  • Arcane Vault3
  • Gryphon Aviary2
  • Barracks1
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Castle1

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration4
  • Scroll of Town Portal3
  • Scroll of Healing2
  • Staff of Teleportation2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Potion of Mana1

Control groups

Group 1234
Set 3 1 1 1
Used 134 58 144 2
Actions by type
Right clicks
1685
Selections
840
Control group selections
338
Control groups set
6
Build and train orders
144
Abilities
27
Basic commands
40
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Inspired (Inspired#21581)

271 APM

Heroes

  • ArchmageLevel 6
  • Pandaren BrewmasterLevel 5

Units

  • Peasant13
  • Footman11
  • Priest9
  • Spell Breaker5
  • Forest Troll Shadow Priest3
  • Sorceress3
  • Forest Troll Berserker2
  • Mud Golem1

Buildings

  • Farm11
  • Arcane Tower8
  • Scout Tower4
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Defend
  • Priest Training
  • Sorceress Training

Items

  • Ivory Tower2
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Scroll of Regeneration1
  • Staff of Teleportation1

Control groups

Group 123456
Set 77 26 10 7 1 6
Used 596 545 120 257 204 311
Actions by type
Right clicks
1547
Selections
1134
Control group selections
2033
Control groups set
127
Build and train orders
239
Abilities
188
Basic commands
524
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
15,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,935 5:24 7,870 10:49 11,805 16:14 15,740 21:39
Army6,555
Economy1,960
Production620
Technology1,410
Support5,195
Human
11,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,935 5:24 7,870 10:49 11,805 16:14 15,740 21:39
Army5,460
Economy1,360
Production820
Technology1,030
Support3,000
21:39 / 21:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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