Replay
  • UndeadBiko
    1. Death Knight, level 5
    2. Naga Sea Witch, level 5
    3. Lich, level 3
  • HumanBloodyTheOne
    1. Archmage, level 3
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:18:51
Patch
1.35
Downloads
48
Last Refuge 1.5
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Feb 24, 2023 by kover2177
Game breakdown

Biko (Cucaracha#21207)

296 APM

Heroes

  • Death KnightLevel 5
  • Naga Sea WitchLevel 5
  • LichLevel 3

Units

  • Acolyte9
  • Crypt Fiend7
  • Obsidian Statue6
  • Ghoul4

Buildings

  • Ziggurat10
  • Nerubian Tower4
  • Altar of Darkness3
  • Spirit Tower3
  • Halls of the Dead2
  • Black Citadel2
  • Slaughterhouse2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Creature Attack
  • BurrowLevel 2
  • Web

Items

  • Rod of Necromancy3
  • Circlet of Nobility2
  • Boots of Speed2
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12345
Set 32 19 5 8 6
Used 403 357 338 310 345
Actions by type
Right clicks
2185
Selections
1098
Control group selections
1753
Control groups set
70
Build and train orders
120
Abilities
65
Basic commands
220
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
1

BloodyTheOne (BloodyTheOne#1209)

190 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant21
  • Footman9
  • Priest8
  • Knight5
  • Flying Machine5
  • Dragonhawk Rider2
  • Gryphon Rider1

Buildings

  • Farm13
  • Scout Tower5
  • Guard Tower3
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Town Hall1
  • Castle1
  • Gryphon Aviary1
  • Blacksmith1
  • Workshop1

Upgrades

  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 2
  • Animal War Training
  • Flak Cannons

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Lesser Clarity Potion2
  • Staff of Sanctuary1
  • Potion of Healing1

Control groups

Group 1345
Set 50 11 4 5
Used 469 289 167 66
Group 6789
Set 2 2 2 2
Used 38 143 110 0
Actions by type
Right clicks
1349
Selections
518
Control group selections
1282
Control groups set
78
Build and train orders
120
Abilities
33
Basic commands
112
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

UndeadData incomplete
11,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,195 4:42 6,390 9:25 9,585 14:08 12,780 18:51
Army3,185
Economy900
Production1,020
Technology2,425
Support4,220

Partial spend: actions with unknown prices are excluded.

Human
12,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,195 4:42 6,390 9:25 9,585 14:08 12,780 18:51
Army4,700
Economy1,960
Production930
Technology1,215
Support3,975
18:51 / 18:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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