Replay
  • HumanRahvin
    1. Archmage, level 4
    2. Blood Mage, level 3
  • Night ElfHastur
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
vs
Game length
00:15:43
Patch
1.35
Downloads
53
Shallow Grave
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Feb 19, 2023 by Stowka
Game breakdown

Rahvin (Rahvin#21552)

219 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 3

Units

  • Peasant24
  • Footman13
  • Spell Breaker6
  • Rifleman5
  • Forest Troll Shadow Priest4
  • Priest3
  • Mud Golem2
  • Sorceress2

Buildings

  • Farm11
  • Scout Tower5
  • Arcane Tower3
  • Arcane Sanctum3
  • Guard Tower3
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Priest Training
  • Long Rifles
  • GunpowderLevel 2

Items

  • Scroll of Healing3
  • Ivory Tower2
  • Scroll of Town Portal2
  • Scroll of Regeneration1
  • Dust of Appearance1

Control groups

Group 12345
Set 115 25 27 4 3
Used 542 515 30 64 123
Actions by type
Right clicks
1042
Selections
645
Control group selections
1274
Control groups set
174
Build and train orders
155
Abilities
55
Basic commands
142
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Hastur (Hastur#21202)

139 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Wisp16
  • Forest Troll Berserker6
  • Archer5
  • Druid of the Claw4
  • Dryad2

Buildings

  • Moon Well6
  • Tree of Life2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw
  • Hardened Skin
  • Resistant Skin

Items

  • Lesser Clarity Potion3
  • Staff of Teleportation2
  • Moonstone2
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 33 21 6 1 3
Used 102 98 78 42 83
Actions by type
Right clicks
1061
Selections
514
Control group selections
403
Control groups set
64
Build and train orders
83
Abilities
58
Basic commands
24
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
13,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,354 3:59 6,708 7:58 10,061 11:57 13,415 15:56
Army5,855
Economy2,185
Production790
Technology1,135
Support3,450
Nightelf
9,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,354 3:59 6,708 7:58 10,061 11:57 13,415 15:56
Army3,430
Economy1,640
Production640
Technology1,100
Support2,665
15:56 / 15:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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