Replay
  • HumanFish
    1. Archmage, level 4
    2. Goblin Alchemist, level 5
  • Night ElfSeTh
    1. Pandaren Brewmaster, level 5
    2. Goblin Tinker, level 3
vs
Game length
00:15:23
Patch
1.35
Downloads
48
Northern Isles
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Feb 17, 2023 by kover2177
Game breakdown

Fish (Fish#14989)

230 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 5

Units

  • Peasant29
  • Footman7
  • Spell Breaker6
  • Rifleman5
  • Sorceress3
  • Priest3

Buildings

  • Farm9
  • Scout Tower6
  • Town Hall2
  • Arcane Tower2
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Plating
  • Masonry
  • Priest Training

Items

  • Scroll of Healing4
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Claws of Attack +91
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 212 87 13 5 4 2
Used 335 169 44 225 238 65
Actions by type
Right clicks
1011
Selections
706
Control group selections
1076
Control groups set
323
Build and train orders
158
Abilities
38
Basic commands
144
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
5

SeTh (SeTh#23106)

156 APM

Heroes

  • Pandaren BrewmasterLevel 5
  • Goblin TinkerLevel 3

Units

  • Wisp22
  • Druid of the Claw9
  • Archer5
  • Dryad3
  • Goblin Zeppelin1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Strength of the Wild
  • Mark of the Claw
  • Ultravision

Items

  • Staff of Preservation2
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Orb of Venom1
  • Potion of Mana1
  • Potion of Healing1
  • Anti-magic Potion1

Control groups

Group 1234
Set 34 4 5 1
Used 373 191 30 25
Actions by type
Right clicks
1041
Selections
411
Control group selections
619
Control groups set
44
Build and train orders
107
Abilities
86
Basic commands
21
Item uses
1
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Human
12,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,106 3:50 6,213 7:41 9,319 11:32 12,425 15:23
Army4,130
Economy2,945
Production640
Technology825
Support3,885
Nightelf
9,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,106 3:50 6,213 7:41 9,319 11:32 12,425 15:23
Army3,620
Economy1,320
Production640
Technology850
Support3,105
15:23 / 15:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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