Replay
  • Night ElfHunter
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Goblin Tinker, level 3
  • OrcHitman
    1. Blademaster, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:27:49
Patch
1.35
Downloads
47
Shallow Grave
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Feb 12, 2023 by kover2177
Game breakdown

Hunter (SimplyHunteR#1579)

344 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4
  • Goblin TinkerLevel 3

Units

  • Wisp37
  • Druid of the Talon14
  • Archer5
  • Mountain Giant1

Buildings

  • Moon Well10
  • Ancient Protector7
  • Tree of Life6
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Druid of the Talon TrainingLevel 2
  • Hardened Skin
  • Resistant Skin

Items

  • Dust of Appearance3
  • Potion of Healing3
  • Orb of Venom2
  • Scroll of Healing2
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 1234
Set 74 28 4 3
Used 1770 902 343 730
Actions by type
Right clicks
2954
Selections
1738
Control group selections
3745
Control groups set
109
Build and train orders
233
Abilities
146
Basic commands
514
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Hitman (Ethereal#1992)

190 APM

Heroes

  • BlademasterLevel 5
  • Tauren ChieftainLevel 5

Units

  • Raider14
  • Peon10
  • Troll Witch Doctor7
  • Troll Batrider6
  • Tauren4
  • Demolisher4
  • Grunt3
  • Goblin Shredder1
  • Kodo Beast1

Buildings

  • Orc Burrow8
  • Watch Tower4
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Great Hall1
  • Fortress1
  • Spirit Lodge1
  • Tauren Totem1

Upgrades

  • Berserker Strength
  • Ensnare
  • Reinforced Defenses
  • Pillage
  • Melee WeaponsLevel 7
  • Ranged WeaponsLevel 4
  • Witch Doctor TrainingLevel 2
  • Liquid FireLevel 2
  • Troll Regeneration
  • Burning OilLevel 2
  • War Drums Damage Increase
  • Pulverize

Items

  • Lesser Clarity Potion13
  • Healing Salve12
  • Scroll of Town Portal7
  • Scroll of Speed5
  • Potion of Lesser Invulnerability2
  • Potion of Mana1
  • Orb of Lightning1

Control groups

Group 123456
Set 43 16 2 19 4 1
Used 316 203 257 268 27 0
Actions by type
Right clicks
1916
Selections
1098
Control group selections
1071
Control groups set
85
Build and train orders
539
Abilities
172
Basic commands
320
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Nightelf
15,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,895 6:57 9,790 13:54 14,685 20:51 19,580 27:49
Army2,890
Economy4,260
Production1,120
Technology800
Support6,575
OrcData incomplete
19,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,895 6:57 9,790 13:54 14,685 20:51 19,580 27:49
Army7,725
Economy1,135
Production935
Technology1,315
Support8,470

Partial spend: actions with unknown prices are excluded.

27:49 / 27:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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