Replay
  • UndeadXiaoShi
    1. Lich, level 7
  • HumanChaemiko
    1. Beastmaster, level 5
vs
Game length
00:15:18
Patch
1.35
Downloads
50
Last Refuge 1.5
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Feb 6, 2023 by Elven_Star
Game breakdown

XiaoShi (biliXiaoShi#1820)

211 APM

Heroes

  • LichLevel 7

Units

  • Meatwagon10
  • Necromancer8
  • Ghoul7
  • Acolyte4
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt3
  • Spirit Tower2
  • Temple of the Damned2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Unholy StrengthLevel 2
  • Necromancer Training
  • Skeletal Mastery
  • Exhume Corpses
  • Unholy Armor

Items

  • Rod of Necromancy1
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 123456
Set 196 30 16 5 1 3
Used 416 215 196 124 5 84
Actions by type
Right clicks
1164
Selections
407
Control group selections
1040
Control groups set
251
Build and train orders
85
Abilities
30
Basic commands
212
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Chaemiko (ZizonHuman#3182)

255 APM

Heroes

  • BeastmasterLevel 5

Units

  • Peasant32
  • Footman7
  • Dragonhawk Rider3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1

Buildings

  • Farm8
  • Scout Tower7
  • Guard Tower4
  • Arcane Tower3
  • Arcane Vault3
  • Altar of Kings2
  • Keep2
  • Blacksmith2
  • Barracks1
  • Lumber Mill1
  • Town Hall1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration2
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 12345
Set 381 32 112 88 46
Used 472 86 157 77 69
Actions by type
Right clicks
1364
Selections
593
Control group selections
861
Control groups set
659
Build and train orders
178
Abilities
24
Basic commands
144
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
9,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,430 3:49 4,860 7:39 7,290 11:28 9,720 15:18
Army4,900
Economy300
Production1,230
Technology885
Support2,295
Human
9,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,430 3:49 4,860 7:39 7,290 11:28 9,720 15:18
Army2,230
Economy2,785
Production660
Technology1,130
Support2,915
15:18 / 15:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays