Replay
  • HumanSaysO
    1. Archmage, level 7
    2. Pandaren Brewmaster, level 5
    3. Paladin, level 3
  • HumanPhilo
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 1
vs
Game length
00:22:04
Patch
1.35
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 30, 2023 by Stowka
Game breakdown

SaysO (Uidiotnoob#1711)

234 APM

Heroes

  • ArchmageLevel 7
  • Pandaren BrewmasterLevel 5
  • PaladinLevel 3

Units

  • Peasant16
  • Spell Breaker13
  • Footman7
  • Priest7
  • Knight7

Buildings

  • Farm13
  • Arcane Tower4
  • Scout Tower2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • DefendLevel 2
  • Lumber HarvestingLevel 6
  • Priest TrainingLevel 2
  • PlatingLevel 6
  • SwordsLevel 4
  • Control MagicLevel 2
  • Animal War TrainingLevel 2

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Staff of Sanctuary2
  • Tome of Retraining2
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 109 25 10 2
Used 719 467 13 95
Group 6780
Set 9 3 3 3
Used 80 41 12 28
Actions by type
Right clicks
2148
Selections
753
Control group selections
1455
Control groups set
164
Build and train orders
230
Abilities
87
Basic commands
234
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Philo (Saint#23864)

290 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 1

Units

  • Peasant12
  • Spell Breaker12
  • Footman7
  • Priest6
  • Knight5

Buildings

  • Farm14
  • Arcane Tower4
  • Altar of Kings3
  • Barracks2
  • Scout Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Keep1
  • Town Hall1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • Lumber Harvesting
  • PlatingLevel 2
  • Control Magic

Items

  • Lesser Clarity Potion3
  • Potion of Healing3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Ivory Tower1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 93 28 11 9
Used 1083 884 42 334
Group 5679
Set 7 4 3 2
Used 217 225 8 7
Actions by type
Right clicks
1414
Selections
1080
Control group selections
2800
Control groups set
157
Build and train orders
176
Abilities
105
Basic commands
418
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
15,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,865 5:31 7,730 11:02 11,595 16:33 15,460 22:04
Army6,400
Economy1,585
Production780
Technology1,590
Support5,105

Partial spend: actions with unknown prices are excluded.

Human
12,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,865 5:31 7,730 11:02 11,595 16:33 15,460 22:04
Army5,560
Economy1,285
Production1,160
Technology995
Support3,800
22:04 / 22:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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