Replay
  • HumanHappy
    1. Archmage, level 4
  • HumanKroLu
    1. Archmage, level 4
vs
Game length
00:07:22
Patch
1.35
Downloads
55
Shallow Grave
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 27, 2023 by kover2177
Game breakdown

Happy (Happy#2384)

301 APM

Heroes

  • ArchmageLevel 4

Units

  • Footman12
  • Peasant9
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1

Control groups

Group 12456
Set 47 41 11 16 24
Used 290 303 161 148 0
Group 7890
Set 12 7 11 11
Used 0 0 9 0
Actions by type
Right clicks
514
Selections
403
Control group selections
911
Control groups set
180
Build and train orders
69
Abilities
6
Basic commands
105
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

KroLu (KroLo#11461)

244 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant14
  • Footman10
  • Forest Troll Shadow Priest1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1

Control groups

Group 1256
Set 43 8 6 2
Used 105 28 123 119
Actions by type
Right clicks
751
Selections
278
Control group selections
375
Control groups set
59
Build and train orders
118
Abilities
12
Basic commands
122
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
4,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,003 1:50 2,005 3:41 3,008 5:31 4,010 7:22
Army2,255
Economy675
Production340
Technology390
Support350
Human
3,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,003 1:50 2,005 3:41 3,008 5:31 4,010 7:22
Army1,545
Economy1,050
Production340
Technology390
Support350
7:22 / 7:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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