Replay
  • HumanHappy
    1. Archmage, level 4
    2. Mountain King, level 1
  • HumanKroLu
    1. Archmage, level 3
    2. Pandaren Brewmaster, level 1
vs
Game length
00:07:48
Patch
1.35
Downloads
50
Springtime 1.3
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 27, 2023 by kover2177
Game breakdown

Happy (Happy#2384)

306 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1

Units

  • Peasant10
  • Footman8
  • Priest5
  • Ice Troll Berserker1

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Boots of Speed1

Control groups

Group 12456
Set 49 41 12 28 37
Used 342 325 177 143 4
Group 7890
Set 3 1 3 3
Used 0 1 5 0
Actions by type
Right clicks
510
Selections
405
Control group selections
997
Control groups set
177
Build and train orders
89
Abilities
12
Basic commands
161
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

KroLu (KroLo#11461)

258 APM

Heroes

  • ArchmageLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Peasant11
  • Footman11
  • Priest2

Buildings

  • Farm4
  • Arcane Sanctum3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • DefendLevel 2
  • Backpack

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12356
Set 93 7 3 6 5
Used 155 27 3 115 145
Actions by type
Right clicks
917
Selections
297
Control group selections
445
Control groups set
114
Build and train orders
108
Abilities
4
Basic commands
91
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
4,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,213 1:57 2,425 3:54 3,638 5:51 4,850 7:48 U
Army2,000
Economy750
Production640
Technology390
Support1,070
HumanData incomplete
4,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,213 1:57 2,425 3:54 3,638 5:51 4,850 7:48
Army1,755
Economy825
Production790
Technology590
Support650

Partial spend: actions with unknown prices are excluded.

7:48 / 7:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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