Replay
  • OrcTeddster
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
  • HumanKroLu
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:22:13
Patch
1.35
Downloads
46
Springtime 1.3
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 27, 2023 by kover2177
Game breakdown

Teddster (FreeHugs#21958)

137 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 4

Units

  • Wind Rider11
  • Troll Batrider8
  • Peon7
  • Grunt3

Buildings

  • Orc Burrow5
  • Watch Tower4
  • Beastiary2
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1

Upgrades

  • Reinforced Defenses
  • Ranged Weapons

Items

  • Lesser Clarity Potion10
  • Healing Salve7
  • Scroll of Town Portal5
  • Scroll of Speed3
  • Scroll of Healing2
  • Potion of Mana1

Control groups

Group 1234
Set 138 10 5 2
Used 423 169 117 2
Actions by type
Right clicks
1293
Selections
538
Control group selections
711
Control groups set
155
Build and train orders
140
Abilities
88
Basic commands
83
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

KroLu (KroLo#11461)

266 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Flying Machine40
  • Peasant30
  • Rifleman5
  • Priest4
  • Footman3
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower3
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Guard Tower1
  • Workshop1

Upgrades

  • Masonry
  • Priest Training
  • Flak Cannons

Items

  • Scroll of Healing5
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1

Control groups

Group 12356
Set 132 20 32 5 2
Used 703 373 186 138 161
Actions by type
Right clicks
2589
Selections
799
Control group selections
1561
Control groups set
191
Build and train orders
200
Abilities
60
Basic commands
481
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Timeline

Orc
12,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,540 5:33 7,080 11:06 10,620 16:39 14,160 22:13
Army4,795
Economy1,295
Production650
Technology390
Support5,560
Human
14,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,540 5:33 7,080 11:06 10,620 16:39 14,160 22:13
Army6,125
Economy3,020
Production630
Technology560
Support3,825
22:13 / 22:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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