Replay
  • OrcMediK
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
  • HumanKroLu
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:11:50
Patch
1.35
Downloads
42
Tidehunters 1.2
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 27, 2023 by kover2177
Game breakdown

MediK (MediK#21818)

213 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 3

Units

  • Peon8
  • Grunt4
  • Troll Headhunter/Berserker4
  • Shaman4
  • Raider3

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Ensnare
  • Armor
  • Melee Weapons

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Potion of Healing2
  • Potion of Mana2
  • Scroll of Speed1

Control groups

Group 12345
Set 43 1 29 44 25
Used 139 0 130 102 119
Actions by type
Right clicks
923
Selections
484
Control group selections
490
Control groups set
142
Build and train orders
104
Abilities
24
Basic commands
199
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

KroLu (KroLo#11461)

273 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant8
  • Rifleman8
  • Priest5
  • Footman3
  • Sorceress2

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest TrainingLevel 2

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1256
Set 98 19 5 2
Used 248 144 141 163
Actions by type
Right clicks
1394
Selections
454
Control group selections
696
Control groups set
124
Build and train orders
157
Abilities
22
Basic commands
205
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
6,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,676 2:57 3,353 5:55 5,029 8:52 6,705 11:50
Army2,400
Economy600
Production655
Technology415
Support2,635
Human
6,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,676 2:57 3,353 5:55 5,029 8:52 6,705 11:50
Army3,030
Economy600
Production490
Technology465
Support1,680
11:50 / 11:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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