Replay
  • Night ElfSonik
    1. Keeper of the Grove, level 4
    2. Goblin Tinker, level 4
    3. Demon Hunter, level 4
  • HumanSw Sustainer
    1. Paladin, level 5
    2. Blood Mage, level 4
vs
Game length
00:22:28
Patch
1.35
Downloads
50
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 22, 2023 by x3-DemoN
Game breakdown

Sonik (Sonik#21222)

281 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin TinkerLevel 4
  • Demon HunterLevel 4

Units

  • Wisp16
  • Druid of the Claw11
  • Hippogryph11
  • Huntress5
  • Archer1

Buildings

  • Moon Well7
  • Ancient of War3
  • Ancient of Lore2
  • Ancient of Wind2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Upgrade Moon Glaive
  • Druid of the Claw TrainingLevel 3
  • Strength of the WildLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Nature's Blessing
  • Ultravision

Items

  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 61 12 29 3 2 2
Used 764 584 270 331 174 240
Actions by type
Right clicks
1498
Selections
1696
Control group selections
2363
Control groups set
109
Build and train orders
106
Abilities
116
Basic commands
365
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Sw Sustainer (Velitchko#2895)

149 APM

Heroes

  • PaladinLevel 5
  • Blood MageLevel 4

Units

  • Peasant12
  • Rifleman11
  • Gryphon Rider7
  • Footman3
  • Knight3
  • Dragonhawk Rider2

Buildings

  • Farm11
  • Scout Tower6
  • Guard Tower5
  • Arcane Vault2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Keep1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Gunpowder
  • Long Rifles
  • Armor
  • SwordsLevel 3
  • Masonry
  • Animal War Training
  • Storm Hammers

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Scroll of Healing1

Control groups

Group 15678
Set 78 4 5 8 9
Used 570 96 110 29 19
Actions by type
Right clicks
1691
Selections
431
Control group selections
824
Control groups set
104
Build and train orders
106
Abilities
85
Basic commands
30
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
11,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,961 5:37 5,923 11:14 8,884 16:51 11,845 22:28
Army5,670
Economy1,300
Production1,240
Technology975
Support2,660

Partial spend: actions with unknown prices are excluded.

Human
11,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,961 5:37 5,923 11:14 8,884 16:51 11,845 22:28
Army5,755
Economy900
Production620
Technology1,315
Support3,190
22:28 / 22:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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