Replay
  • UndeadCement
    1. Lich, level 3
    2. Death Knight, level 1
  • Night ElfJadeDark
    1. Demon Hunter, level 3
vs
Game length
00:10:44
Patch
1.35
Downloads
37
Last Refuge 1.5
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 22, 2023 by x3-DemoN
Game breakdown

Cement (Reinforcement-)

202 APM

Heroes

  • LichLevel 3
  • Death KnightLevel 1

Units

  • Ghoul19
  • Acolyte7
  • Gargoyle2
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Crypt2
  • Nerubian Tower2
  • Altar of Darkness1
  • Necropolis1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • BackpackLevel 2

Items

  • Rod of Necromancy4
  • Sacrificial Skull2
  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 1234
Set 76 14 2 1
Used 177 44 194 132
Actions by type
Right clicks
762
Selections
448
Control group selections
547
Control groups set
93
Build and train orders
91
Abilities
28
Basic commands
161
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

JadeDark (jadedark#2335)

264 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp22
  • Huntress9
  • Glaive Thrower4
  • Archer2

Buildings

  • Moon Well5
  • Ancient Protector5
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 135 20 36 3 1 1
Used 92 40 19 379 365 214
Actions by type
Right clicks
873
Selections
339
Control group selections
1109
Control groups set
196
Build and train orders
81
Abilities
32
Basic commands
132
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

UndeadData incomplete
7,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,758 2:41 3,515 5:22 5,273 8:03 7,030 10:44
Army2,845
Economy750
Production720
Technology895
Support1,820

Partial spend: actions with unknown prices are excluded.

Nightelf
6,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,758 2:41 3,515 5:22 5,273 8:03 7,030 10:44
Army2,855
Economy1,320
Production630
Technology0
Support2,185
10:44 / 10:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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