Replay
  • HumanPhilo
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 3
  • UndeadBizzare
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:17:30
Patch
1.35
Downloads
53
Tidehunters 1.2
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 21, 2023 by Stowka
Game breakdown

Philo (Philo#2512)

222 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant32
  • Footman14
  • Priest6
  • Knight2
  • Mortar Team2
  • Spell Breaker2
  • Goblin Shredder1
  • Flying Machine1

Buildings

  • Farm11
  • Scout Tower6
  • Arcane Tower3
  • Guard Tower3
  • Town Hall2
  • Arcane Sanctum2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Priest Training
  • Fragmentation Shards
  • Gunpowder

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 87 8 18 11
Used 393 261 94 320
Group 5679
Set 1 5 1 2
Used 214 273 0 12
Actions by type
Right clicks
1007
Selections
638
Control group selections
1567
Control groups set
133
Build and train orders
230
Abilities
48
Basic commands
189
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Bizzare (Bizzare#21236)

210 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 3

Units

  • Ghoul21
  • Acolyte18
  • Necromancer8
  • Meatwagon3
  • Obsidian Statue2
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Nerubian Tower4
  • Temple of the Damned3
  • Altar of Darkness2
  • Tomb of Relics2
  • Necropolis2
  • Black Citadel2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Skeletal Mastery
  • Necromancer TrainingLevel 2
  • Exhume Corpses
  • Ghoul Frenzy
  • Disease Cloud
  • Unholy Strength
  • Web

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1
  • Orb of Corruption1

Control groups

Group 1234
Set 52 45 12 9
Used 181 275 240 287
Actions by type
Right clicks
1505
Selections
612
Control group selections
983
Control groups set
118
Build and train orders
175
Abilities
30
Basic commands
185
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
12,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,311 4:22 6,623 8:45 9,934 13:07 13,245 17:30
Army4,455
Economy3,170
Production920
Technology1,110
Support3,065
Undead
13,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,311 4:22 6,623 8:45 9,934 13:07 13,245 17:30
Army4,985
Economy1,800
Production1,165
Technology1,995
Support3,300
17:30 / 17:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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