Replay
  • Night ElfDise
    1. Priestess of the Moon, level 4
  • Night Elf4uvakcool
    1. Priestess of the Moon, level 2
    2. Goblin Alchemist, level 2
vs
Game length
00:09:19
Patch
1.35
Downloads
24
Echo Isles 2.2
Download map
Game
1v1 on patch 1.35
File
.w3g
Uploaded
Jan 20, 2023 by kover2177
Game breakdown

Dise (DiSe22#2860)

223 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp12
  • Huntress12
  • Glaive Thrower2
  • Archer1

Buildings

  • Moon Well7
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Sentinel
  • Strength of the Moon
  • Moon Armor

Control groups

Group 123456
Set 33 4 1 3 1 2
Used 160 93 23 188 135 170
Actions by type
Right clicks
721
Selections
287
Control group selections
769
Control groups set
44
Build and train orders
57
Abilities
45
Basic commands
120
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

4uvakcool (МАРС#21628)

244 APM

Heroes

  • Priestess of the MoonLevel 2
  • Goblin AlchemistLevel 2

Units

  • Wisp11
  • Huntress9
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Mud Golem1

Buildings

  • Moon Well6
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1

Upgrades

  • Strength of the Moon
  • Upgrade Moon Glaive

Control groups

Group 123456
Set 35 1 2 1 3 6
Used 412 2 48 253 19 2
Actions by type
Right clicks
1001
Selections
284
Control group selections
736
Control groups set
48
Build and train orders
44
Abilities
16
Basic commands
107
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Nightelf
6,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,518 2:19 3,035 4:39 4,553 6:59 6,070 9:19
Army2,890
Economy720
Production480
Technology100
Support1,880
Nightelf
5,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,518 2:19 3,035 4:39 4,553 6:59 6,070 9:19
Army2,340
Economy660
Production480
Technology420
Support1,550
9:19 / 9:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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