Replay
  • UndeadEightyfour
    1. Crypt Lord, level 6
    2. Death Knight, level 4
    3. Lich, level 4
  • UndeadDarkness
    1. Death Knight, level 4
    2. Dark Ranger, level 4
    3. Lich, level 4
vs
Game length
00:20:11
Patch
1.34
Downloads
35
Last Refuge 1.5
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Jan 18, 2023 by kover2177
Game breakdown

Eightyfour (eightyfour#2111)

236 APM

Heroes

  • Crypt LordLevel 6
  • Death KnightLevel 4
  • LichLevel 4

Units

  • Acolyte14
  • Crypt Fiend14
  • Ghoul10
  • Obsidian Statue4
  • Banshee2
  • Ogre Mauler1
  • Forest Troll Berserker1

Buildings

  • Ziggurat7
  • Crypt3
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Necropolis1
  • Graveyard1
  • Halls of the Dead1
  • Spirit Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Creature AttackLevel 3
  • Creature CarapaceLevel 2
  • Web
  • Burrow
  • Destroyer Form
  • Banshee Training

Items

  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Rod of Necromancy1
  • Boots of Speed1
  • Potion of Mana1
  • Orb of Corruption1
  • Dust of Appearance1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 71 4 4 1
Used 798 373 640 217
Actions by type
Right clicks
1665
Selections
668
Control group selections
2028
Control groups set
80
Build and train orders
139
Abilities
44
Basic commands
77
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Darkness (Darkness#26456)

268 APM

Heroes

  • Death KnightLevel 4
  • Dark RangerLevel 4
  • LichLevel 4

Units

  • Crypt Fiend16
  • Acolyte11
  • Obsidian Statue11
  • Ghoul5
  • Abomination1

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Web
  • Backpack

Items

  • Rod of Necromancy1
  • Orb of Corruption1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 68 9 3 2 2 4
Used 445 295 175 37 53 163
Actions by type
Right clicks
2359
Selections
1486
Control group selections
1168
Control groups set
88
Build and train orders
133
Abilities
82
Basic commands
27
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
13,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,439 5:02 6,878 10:05 10,316 15:08 13,755 20:11
Army5,865
Economy1,275
Production1,075
Technology1,290
Support4,250
Undead
11,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,439 5:02 6,878 10:05 10,316 15:08 13,755 20:11
Army6,480
Economy1,050
Production520
Technology920
Support2,320
20:11 / 20:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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