Replay
  • HumanFabi
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 4
  • Night ElfNase
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 5
vs
Game length
00:17:55
Patch
1.34
Downloads
47
Shallow Grave
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Jan 18, 2023 by kover2177
Game breakdown

Fabi (RPTRfab1#2622)

172 APM

Heroes

  • ArchmageLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Peasant19
  • Rifleman10
  • Footman6
  • Priest4
  • Sorceress3
  • Forest Troll Shadow Priest2
  • Spell Breaker2

Buildings

  • Farm8
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Town Hall2
  • Gryphon Aviary2
  • Altar of Kings1
  • Lumber Mill1
  • Blacksmith1
  • Keep1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration4
  • Potion of Healing3
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 30 3 1 1 2 2
Used 235 112 13 178 223 57
Actions by type
Right clicks
1313
Selections
500
Control group selections
818
Control groups set
39
Build and train orders
161
Abilities
48
Basic commands
121
Item uses
3
Subgroup switches
0
Units removed from queue
3
Escape presses
5

Nase (Nase#21778)

169 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 5

Units

  • Wisp15
  • Druid of the Claw7
  • Dryad5
  • Archer4
  • Forest Troll Berserker3

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 2
  • Well Spring
  • Mark of the Claw
  • Ultravision

Items

  • Lesser Clarity Potion2
  • Orb of Venom2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 1234
Set 56 3 5 1
Used 365 114 175 203
Actions by type
Right clicks
1331
Selections
491
Control group selections
857
Control groups set
65
Build and train orders
96
Abilities
93
Basic commands
51
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
12,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,026 4:28 6,053 8:57 9,079 13:26 12,105 17:55
Army4,685
Economy2,195
Production930
Technology535
Support3,760
Nightelf
10,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,026 4:28 6,053 8:57 9,079 13:26 12,105 17:55
Army3,765
Economy1,240
Production640
Technology850
Support3,700
17:55 / 17:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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