Replay
  • Night ElfReseT
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 3
  • UndeadDuck
    1. Death Knight, level 5
    2. Lich, level 4
    3. Goblin Tinker, level 2
vs
Game length
00:20:40
Patch
1.34
Downloads
42
Tidehunters 1.2
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Jan 12, 2023 by kover2177
Game breakdown

ReseT (VNGReseT#1417)

218 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 3

Units

  • Wisp45
  • Dryad19
  • Archer8
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Ancient of Lore3
  • Ancient of Wonders2
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw Training

Items

  • Potion of Healing4
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 17 24 3 2 3 2
Used 465 412 16 283 279 157
Actions by type
Right clicks
1800
Selections
721
Control group selections
1612
Control groups set
51
Build and train orders
132
Abilities
80
Basic commands
33
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Duck (SoMuch#11627)

234 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Goblin TinkerLevel 2

Units

  • Ghoul15
  • Gargoyle15
  • Acolyte8

Buildings

  • Ziggurat8
  • Spirit Tower4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Necropolis1
  • Boneyard1

Upgrades

  • Creature AttackLevel 3
  • Stone Form
  • Ghoul Frenzy

Items

  • Potion of Mana5
  • Rod of Necromancy3
  • Sacrificial Skull3
  • Scroll of Healing3
  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 1245
Set 46 15 3 2
Used 346 331 275 353
Group 6890
Set 1 6 6 5
Used 18 10 3 0
Actions by type
Right clicks
2321
Selections
780
Control group selections
1336
Control groups set
84
Build and train orders
128
Abilities
58
Basic commands
56
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Nightelf
13,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,444 5:10 6,888 10:20 10,331 15:30 13,775 20:40
Army4,170
Economy3,380
Production795
Technology700
Support4,130
Undead
13,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,444 5:10 6,888 10:20 10,331 15:30 13,775 20:40
Army4,425
Economy825
Production755
Technology1,500
Support6,270
20:40 / 20:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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