Replay
  • UndeadLucifer
    1. Death Knight, level 4
  • Night ElfBany
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 2
vs
Game length
00:09:36
Patch
1.26
Downloads
63
Ancient Isles
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Lucifer (WithSpiritSouls)

315 APM

Heroes

  • Death KnightLevel 4

Units

  • Gargoyle11
  • Ghoul10
  • Acolyte4

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Sacrificial Pit1
  • Black Citadel1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 12456
Set 171 98 2 3 1
Used 275 77 246 113 154
Actions by type
Right clicks
1323
Selections
335
Control group selections
865
Control groups set
275
Build and train orders
51
Abilities
11
Basic commands
134
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Bany (happybany)

241 APM

Heroes

  • Demon HunterLevel 3
  • Pandaren BrewmasterLevel 2

Units

  • Wisp17
  • Archer8
  • Dryad3

Buildings

  • Moon Well3
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient of Wonders1

Upgrades

  • Ultravision

Items

  • Boots of Speed1

Control groups

Group 12345
Set 37 35 1 2 1
Used 111 107 109 300 327
Group 6790
Set 3 2 2 1
Used 66 17 9 0
Actions by type
Right clicks
645
Selections
306
Control group selections
1046
Control groups set
84
Build and train orders
51
Abilities
36
Basic commands
107
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,564 2:24 3,128 4:48 4,691 7:12 6,255 9:36
Army3,235
Economy300
Production655
Technology645
Support1,420
Nightelf
5,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,564 2:24 3,128 4:48 4,691 7:12 6,255 9:36
Army1,475
Economy1,360
Production640
Technology1,350
Support1,090
9:36 / 9:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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