Replay
  • HumanFortitude
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
  • Undead2964
    1. Lich, level 5
    2. Death Knight, level 3
    3. Dreadlord, level 2
vs
Game length
00:19:15
Patch
1.34
Downloads
48
Tidehunters 1.2
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Jan 7, 2023 by kover2177
Game breakdown

Fortitude (毕竟#51207)

233 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 4

Units

  • Peasant19
  • Footman14
  • Flying Machine11
  • Knight5
  • Gryphon Rider4
  • Goblin Shredder1

Buildings

  • Farm9
  • Scout Tower6
  • Altar of Kings2
  • Barracks2
  • Arcane Tower2
  • Town Hall2
  • Arcane Vault2
  • Guard Tower2
  • Workshop2
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting
  • MasonryLevel 2
  • SwordsLevel 2
  • PlatingLevel 3
  • GunpowderLevel 2
  • Flare
  • Flak Cannons
  • Animal War Training
  • Flying Machine Bombs
  • Storm Hammers
  • Fragmentation Shards

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration4
  • Potion of Healing2
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 109 143 36 16
Used 242 542 481 113
Actions by type
Right clicks
1123
Selections
1158
Control group selections
1378
Control groups set
304
Build and train orders
215
Abilities
49
Basic commands
156
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

2964 (undead#51419)

277 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3
  • DreadlordLevel 2

Units

  • Acolyte16
  • Ghoul14
  • Gargoyle13
  • Crypt Fiend7
  • Obsidian Statue3
  • Abomination2

Buildings

  • Ziggurat8
  • Crypt6
  • Nerubian Tower5
  • Altar of Darkness2
  • Tomb of Relics2
  • Halls of the Dead2
  • Necropolis2
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Creature AttackLevel 2
  • Creature CarapaceLevel 3
  • Ghoul Frenzy
  • Stone Form
  • Destroyer FormLevel 2
  • Web
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Scroll of Town Portal1
  • Claws of Attack +61
  • Orb of Corruption1

Control groups

Group 125679
Set 84 22 2 2 1 1
Used 738 471 373 357 28 11
Actions by type
Right clicks
1806
Selections
994
Control group selections
1978
Control groups set
112
Build and train orders
130
Abilities
57
Basic commands
144
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
15,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,063 4:48 8,125 9:37 12,188 14:26 16,250 19:15
Army5,710
Economy2,195
Production1,250
Technology1,520
Support4,350
UndeadData incomplete
16,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,063 4:48 8,125 9:37 12,188 14:26 16,250 19:15
Army6,540
Economy1,650
Production1,700
Technology2,110
Support4,250

Partial spend: actions with unknown prices are excluded.

19:15 / 19:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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