Replay
  • UndeadHundredkg
    1. Crypt Lord, level 5
    2. Death Knight, level 2
    3. Lich, level 1
  • HumanJTZ
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 4
    3. Paladin, level 3
vs
Game length
00:14:43
Patch
1.34
Downloads
25
Tidehunters 1.2
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Jan 6, 2023 by kover2177
Game breakdown

Hundredkg (hundredkg#2541)

119 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 2
  • LichLevel 1

Units

  • Acolyte13
  • Ghoul11
  • Crypt Fiend4
  • Obsidian Statue3

Buildings

  • Ziggurat6
  • Nerubian Tower3
  • Necropolis3
  • Crypt2
  • Tomb of Relics2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Creature Attack
  • Web

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 29 21 1 1 3 1
Used 178 156 40 27 42 7
Actions by type
Right clicks
441
Selections
336
Control group selections
450
Control groups set
56
Build and train orders
110
Abilities
19
Basic commands
254
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

JTZ (JTZ#11485)

186 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 4
  • PaladinLevel 3

Units

  • Peasant21
  • Footman14
  • Spell Breaker5
  • Knight4
  • Goblin Shredder2
  • Siege Engine2
  • Goblin Zeppelin2

Buildings

  • Farm10
  • Scout Tower5
  • Arcane Tower2
  • Lumber Mill2
  • Guard Tower2
  • Castle2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Lumber Harvesting
  • Defend
  • SwordsLevel 2
  • Control Magic
  • PlatingLevel 4
  • GunpowderLevel 2
  • Animal War Training

Items

  • Scroll of Regeneration3
  • Staff of Sanctuary3
  • Lesser Clarity Potion1

Control groups

Group 1356
Set 159 28 13 1
Used 204 28 47 59
Group 7890
Set 1 1 1 1
Used 153 29 120 107
Actions by type
Right clicks
928
Selections
507
Control group selections
747
Control groups set
205
Build and train orders
162
Abilities
27
Basic commands
61
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
8,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,391 3:40 6,783 7:21 10,174 11:02 13,565 14:43
Army2,780
Economy1,650
Production720
Technology1,240
Support2,325
HumanData incomplete
13,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,391 3:40 6,783 7:21 10,174 11:02 13,565 14:43
Army5,565
Economy1,960
Production770
Technology1,590
Support3,680

Partial spend: actions with unknown prices are excluded.

14:43 / 14:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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