Replay
  • Night ElfDia
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 1
  • HumanJTZ
    1. Archmage, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:09:18
Patch
1.34
Downloads
48
Springtime 1.3
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Jan 1, 2023 by kover2177
Game breakdown

Dia (Dia#11306)

159 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 1

Units

  • Wisp21
  • Archer5

Buildings

  • Moon Well8
  • Altar of Elders4
  • Ancient of Lore3
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 123
Set 25 1 2
Used 113 78 9
Actions by type
Right clicks
557
Selections
382
Control group selections
200
Control groups set
28
Build and train orders
51
Abilities
26
Basic commands
178
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JTZ (JTZ#11485)

211 APM

Heroes

  • ArchmageLevel 3
  • Naga Sea WitchLevel 1

Units

  • Peasant32
  • Footman13

Buildings

  • Farm6
  • Scout Tower4
  • Barracks2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Defend

Items

  • Dust of Appearance1
  • Scroll of Regeneration1

Control groups

Group 1356790
Set 133 20 5 1 1 2 1
Used 119 17 19 95 180 113 94
Actions by type
Right clicks
701
Selections
283
Control group selections
637
Control groups set
163
Build and train orders
97
Abilities
1
Basic commands
36
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
5,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,704 2:19 3,408 4:39 5,111 6:58 6,815 9:18
Army650
Economy1,260
Production1,335
Technology320
Support1,890
Human
6,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,704 2:19 3,408 4:39 5,111 6:58 6,815 9:18
Army1,755
Economy2,785
Production500
Technology610
Support1,165
9:18 / 9:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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