Replay
  • OrcHitman
    1. Blademaster, level 5
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 3
  • UndeadDuck
    1. Death Knight, level 4
    2. Lich, level 2
    3. Dark Ranger, level 1
vs
Game length
00:14:43
Patch
1.34
Downloads
39
Tidehunters 1.2
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Dec 22, 2022 by Stowka
Game breakdown

Hitman (Potholderz#11253)

198 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 3

Units

  • Troll Headhunter/Berserker10
  • Peon8
  • Grunt3
  • Kodo Beast2
  • Wind Rider2
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Goblin Sapper1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Fortress1
  • War Mill1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • Berserker Upgrade
  • Ranged WeaponsLevel 3
  • War Drums Damage Increase
  • Troll Regeneration
  • Envenomed Spears

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Speed4
  • Orb of Lightning2
  • Potion of Healing2
  • Circlet of Nobility1
  • Tiny Great Hall1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 123456
Set 23 9 2 9 4 3
Used 161 81 249 158 10 0
Actions by type
Right clicks
946
Selections
640
Control group selections
659
Control groups set
50
Build and train orders
298
Abilities
54
Basic commands
225
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Duck (SoMuch#11627)

227 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 2
  • Dark RangerLevel 1

Units

  • Ghoul23
  • Acolyte14
  • Obsidian Statue5
  • Goblin Zeppelin1

Buildings

  • Ziggurat6
  • Tomb of Relics2
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Spirit Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Unholy Strength
  • Unholy Armor
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Potion of Mana5
  • Rod of Necromancy4
  • Scroll of Healing3
  • Dust of Appearance2
  • Potion of Healing2
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 64 6 5 2 2
Used 232 78 26 174 255
Group 6890
Set 1 6 6 6
Used 11 6 2 0
Actions by type
Right clicks
1545
Selections
611
Control group selections
784
Control groups set
98
Build and train orders
148
Abilities
42
Basic commands
59
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
10,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,090 3:40 6,180 7:21 9,270 11:02 12,360 14:43
Army3,820
Economy600
Production505
Technology1,140
Support4,630

Partial spend: actions with unknown prices are excluded.

Undead
12,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,090 3:40 6,180 7:21 9,270 11:02 12,360 14:43
Army4,000
Economy1,275
Production595
Technology1,165
Support5,325
14:43 / 14:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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