Replay
  • HumanSyDe
    1. Archmage, level 4
    2. Mountain King, level 1
    3. Paladin, level 1
  • UndeadInsoliTe
    1. Crypt Lord, level 3
    2. Lich, level 2
vs
Game length
00:13:51
Patch
1.34
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Dec 13, 2022 by Stowka
Game breakdown

SyDe (SyDe#2753)

246 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant19
  • Footman9
  • Knight3
  • Siege Engine1

Buildings

  • Farm11
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Workshop2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Gunpowder
  • Animal War Training

Items

  • Boots of Speed1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Sentry Wards1

Control groups

Group 12456
Set 91 24 6 6 6
Used 483 63 240 342 198
Actions by type
Right clicks
746
Selections
626
Control group selections
1326
Control groups set
133
Build and train orders
125
Abilities
17
Basic commands
371
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

InsoliTe (InsoliTe#21346)

267 APM

Heroes

  • Crypt LordLevel 3
  • LichLevel 2

Units

  • Ghoul12
  • Acolyte11
  • Crypt Fiend4

Buildings

  • Ziggurat7
  • Nerubian Tower4
  • Altar of Darkness2
  • Necropolis2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Temple of the Damned1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 123
Set 43 10 2
Used 625 224 726
Actions by type
Right clicks
1225
Selections
522
Control group selections
1575
Control groups set
55
Build and train orders
73
Abilities
19
Basic commands
160
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,231 3:27 4,463 6:55 6,694 10:23 8,925 13:51
Army2,145
Economy1,810
Production960
Technology1,045
Support2,965
Undead
7,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,231 3:27 4,463 6:55 6,694 10:23 8,925 13:51
Army2,300
Economy1,275
Production715
Technology1,045
Support1,895
13:51 / 13:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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