Replay
  • HumanHammBamm
    1. Archmage, level 4
    2. Blood Mage, level 3
    3. Paladin, level 2
  • Night ElfJoLlin
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
vs
Game length
00:17:56
Patch
1.34
Downloads
38
Northern Isles
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Dec 10, 2022 by kover2177
Game breakdown

HammBamm (HammBamm#21856)

170 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 3
  • PaladinLevel 2

Units

  • Peasant21
  • Footman9
  • Knight6
  • Mortar Team4
  • Sorceress3
  • Priest3
  • Rifleman2

Buildings

  • Farm11
  • Scout Tower9
  • Guard Tower5
  • Arcane Tower4
  • Barracks2
  • Lumber Mill2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber HarvestingLevel 4
  • Gunpowder
  • SwordsLevel 4
  • Fragmentation Shards
  • Animal War Training

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Potion of Lesser Invulnerability2
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 63 23 3 10 1 2
Used 255 94 68 82 54 30
Actions by type
Right clicks
1365
Selections
646
Control group selections
583
Control groups set
102
Build and train orders
153
Abilities
48
Basic commands
25
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JoLlin (jolin#31419)

221 APM

Heroes

  • Demon HunterLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Wisp23
  • Dryad12
  • Druid of the Claw11
  • Archer5

Buildings

  • Moon Well6
  • Tree of Life3
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 6
  • Strength of the Wild

Items

  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 76 52 28 1
Used 439 364 139 89
Actions by type
Right clicks
1242
Selections
744
Control group selections
1031
Control groups set
157
Build and train orders
116
Abilities
115
Basic commands
441
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

HumanData incomplete
13,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,308 4:29 6,615 8:58 9,923 13:27 13,230 17:56
Army4,685
Economy1,960
Production930
Technology1,595
Support4,060

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
12,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,308 4:29 6,615 8:58 9,923 13:27 13,230 17:56
Army5,195
Economy2,400
Production640
Technology1,350
Support2,880

Partial spend: actions with unknown prices are excluded.

17:56 / 17:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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