Replay
  • Night ElfDise
    1. Priestess of the Moon, level 3
    2. Pandaren Brewmaster, level 1
  • Night ElfDelta
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:48
Patch
1.34
Downloads
43
Shallow Grave
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Dec 10, 2022 by Stowka
Game breakdown

Dise (DiSe22#2860)

217 APM

Heroes

  • Priestess of the MoonLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Wisp16
  • Huntress6
  • Dryad2
  • Archer1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic

Control groups

Group 123456
Set 18 2 3 2 1 3
Used 85 42 20 157 175 142
Actions by type
Right clicks
595
Selections
241
Control group selections
621
Control groups set
29
Build and train orders
44
Abilities
75
Basic commands
54
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Delta (Delta#23312)

217 APM

Heroes

  • Keeper of the GroveLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer11
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Control groups

Group 12345
Set 12 25 31 5 1
Used 272 224 54 15 0
Actions by type
Right clicks
783
Selections
149
Control group selections
565
Control groups set
74
Build and train orders
36
Abilities
31
Basic commands
11
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
4,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,203 1:57 2,405 3:54 3,608 5:51 4,810 7:48
Army1,590
Economy960
Production640
Technology420
Support1,200
Nightelf
4,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,203 1:57 2,405 3:54 3,608 5:51 4,810 7:48
Army1,870
Economy660
Production330
Technology320
Support930
7:48 / 7:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays