Replay
  • Night ElfDelta
    1. Keeper of the Grove, level 2
    2. Demon Hunter, level 2
    3. Goblin Tinker, level 1
  • OrcWar3Alex
    1. Blademaster, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:10:21
Patch
1.34
Downloads
32
Last Refuge 1.5
Download map
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Dec 10, 2022 by Stowka
Game breakdown

Delta (Delta#23312)

225 APM

Heroes

  • Keeper of the GroveLevel 2
  • Demon HunterLevel 2
  • Goblin TinkerLevel 1

Units

  • Wisp10
  • Archer6
  • Druid of the Talon5

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Druid of the Talon TrainingLevel 2

Items

  • Dust of Appearance1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Healing1

Control groups

Group 12345
Set 12 26 15 8 1
Used 374 363 53 17 0
Actions by type
Right clicks
1105
Selections
197
Control group selections
807
Control groups set
62
Build and train orders
53
Abilities
29
Basic commands
25
Item uses
6
Subgroup switches
0
Units removed from queue
3
Escape presses
1

War3Alex (War3Alex#2898)

267 APM

Heroes

  • BlademasterLevel 2
  • Shadow HunterLevel 2

Units

  • Peon8
  • Grunt4
  • Troll Headhunter/Berserker4
  • Raider1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • War Mill1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Berserker Strength
  • Ensnare
  • Reinforced Defenses

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Circlet of Nobility2
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 17890
Set 1 1 6 3 8
Used 0 0 56 206 203
Actions by type
Right clicks
1820
Selections
290
Control group selections
465
Control groups set
19
Build and train orders
65
Abilities
18
Basic commands
31
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,524 2:35 3,048 5:10 4,571 7:45 6,095 10:21
Army1,455
Economy600
Production810
Technology650
Support2,050
Orc
6,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,524 2:35 3,048 5:10 4,571 7:45 6,095 10:21
Army1,520
Economy600
Production640
Technology815
Support2,520
10:21 / 10:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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