Replay
  • Night ElfJoLlin
    1. Keeper of the Grove, level 2
    2. Demon Hunter, level 1
vs
Game length
00:09:05
Patch
1.34
Downloads
39
Shallow Grave
Game
1v1 on patch 1.34
File
.w3g
Uploaded
Dec 9, 2022 by Stowka
Game breakdown

Coolrunnings (coolrunnings#21915)

180 APM

Heroes

  • Shadow HunterLevel 4

Units

  • Peon11
  • Grunt9
  • Wind Rider2
  • Shaman2
  • Forest Troll Berserker1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Voodoo Lounge2
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1

Items

  • Healing Salve3
  • Scroll of Speed2
  • Lesser Clarity Potion2

Control groups

Group 12345
Set 1 12 1 5 1
Used 174 101 122 170 114
Actions by type
Right clicks
521
Selections
187
Control group selections
681
Control groups set
20
Build and train orders
56
Abilities
40
Basic commands
92
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

JoLlin (jolin#31419)

192 APM

Heroes

  • Keeper of the GroveLevel 2
  • Demon HunterLevel 1

Units

  • Wisp16
  • Huntress5
  • Druid of the Claw3
  • Archer1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Druid of the Claw TrainingLevel 2

Control groups

Group 1234
Set 54 15 9 3
Used 141 16 124 91
Actions by type
Right clicks
734
Selections
244
Control group selections
372
Control groups set
81
Build and train orders
41
Abilities
21
Basic commands
207
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
6,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,624 2:16 3,248 4:32 4,871 6:48 6,495 9:05
Army2,835
Economy825
Production835
Technology315
Support1,685
Nightelf
6,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,624 2:16 3,248 4:32 4,871 6:48 6,495 9:05
Army1,870
Economy960
Production820
Technology1,300
Support1,310
9:05 / 9:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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