Replay
  • HumanToD
    1. Archmage, level 3
    2. Mountain King, level 3
  • OrcChanji
    1. Far Seer, level 2
    2. Tauren Chieftain, level 4
vs
Game length
00:11:09
Patch
1.33
Downloads
48
Tidehunters 1.2
Download map
Game
1v1 on patch 1.33
File
.w3g
Uploaded
Nov 23, 2022 by kover2177
Game breakdown

ToD (FaTC#11371)

253 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant10
  • Footman6
  • Priest3
  • Sorceress3
  • Spell Breaker3
  • Goblin Sapper1

Buildings

  • Farm9
  • Barracks2
  • Scout Tower2
  • Lumber Mill2
  • Arcane Sanctum2
  • Altar of Kings1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Sorceress Training
  • Priest Training

Items

  • Potion of Mana2
  • Scroll of Healing1

Control groups

Group 1234567
Set 121 18 10 3 10 6 2
Used 277 114 5 131 206 108 0
Actions by type
Right clicks
910
Selections
475
Control group selections
841
Control groups set
170
Build and train orders
95
Abilities
21
Basic commands
190
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Chanji (Chanji#21896)

219 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 4

Units

  • Peon7
  • Grunt4
  • Shaman3
  • Raider1
  • Kodo Beast1
  • Wind Rider1

Buildings

  • Orc Burrow5
  • Stronghold4
  • Altar of Storms2
  • Great Hall2
  • Barracks1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Shaman Training

Items

  • Healing Salve3
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12346
Set 63 11 2 3 6
Used 146 18 199 193 8
Actions by type
Right clicks
1152
Selections
393
Control group selections
564
Control groups set
85
Build and train orders
87
Abilities
30
Basic commands
27
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,899 2:47 3,798 5:34 5,696 8:21 7,595 11:09
Army2,540
Economy750
Production800
Technology390
Support1,900
Orc
7,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,899 2:47 3,798 5:34 5,696 8:21 7,595 11:09
Army1,890
Economy1,295
Production835
Technology1,360
Support2,215
11:09 / 11:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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